Raymond je robot dizajner. On nije svjestan svijeta oko sebe, ali ipak reagira na vanjske utjecaje. Raymond proizvodi. Odnosi se spram okoline izražavajući se bazičnim grafičkim elementima.Raymond je robot sastavljen u legomindstorms tehnologiji te radi pomoću LegoOS operativnog sistema. Sastoji se od osnovnih Lego Brick konstrukcijskih jedinica. Robot se kreće prema algoritmu unutar kojeg su mu zadani osnovni smjerovi te brzine kretanja. Međutim ne kontrolira ga čovjek, njegove se akcije odvijaju ‘slučajno’ (random). Nepredvidljiv je u svome djelovanju i time ‘has a life of his own’. Robot se kreće i percipira okolinu pomoću osnovnih osjetilnih senzora (pr. svjetlosnih i taktilnih) te naspram danog inputa generira određeni ‘output’ – grafičke elemente iscrtane na kompjuterskom ekranu ili flomasterom direktno na papiru.Raymond je konstruiran s namjerom da pokušamo postaviti pitanja kao što su koji su principi po kojima oblikovatelj kreira, koji je kriterij po kojem se kvalitetan output razlikuje od prosječnog te kako funkcioniraju impulsi koji vanjski utjecaj (‘input’ ) provode u realizaciju (‘output’). Raymond je eksperiment, ali i kritika okoline reprezentacije u kojem ‘slika’ uvijek predstavlja nešto drugo, prevelike produkcije beznačajne grafičke dekoracije bez pravog sadržaja.
Raymond is a robot designer. He is not aware of a surrounding world and yet he reacts at the external stimuli. Raymond produces. He relates to his environment expressing himself in basic graphic elements. Raymond is a robot made up in legomindstorms technology and is supported by the LegoOS operative system. He is made up of basic constructional Lego Brick units. The robot is moving according to an algorithm which sets his basis directions and movement speeds. However, he is not human-controlled. His acts occur ‘randomly’. His actions are unpredictable and he has life of his own. The robot moves and perceives environment with the aid of basic sensory devices (e.g. light and tactile sensors). Against the given input he generates a certain ‘output’ – graphic elements outlined at a computer screen or directly at a paper, with a marker.
Raymond is constructed with an intention of attempting to answer the questions such as what is a principle followed by a creator in a creation process, which is the criteria for discerning high quality output from the average one and how are functioning the impulses which carry out realization (‘output’) of the external stimulus (‘input’). Raymond is an experiment but is also a critique of an environment in which ‘image’ always represents something else, of the overproduction of meaningless graphic decoration with no real content.
